Introduction


The game Guild Wars 2, release on 2012, introduces a player versus player (PvP) game mode called Conquest. In Conquest, there are two teams made of five players, and the main objective is to seize capture points to increase your team score (the more points you have, the faster the score increases); other ways to increase the score if by killing players of the opposing team, non-player characters (NPC) or by getting special bonuses.

This work is a data analysis done on a dataset made of 119 Conquest matches. In the analysis we will take a look at several factors regarding a Conquest match, such as the map where the match was played, the final score of both teams, the result of the match and the composition of the teams.

The dataset


As mentioned before, the dataset consists of 119 matches done during April and May 2015 and in the following table we will show the first five observations of the dataset.

##   map red.score blue.score winner red_1 red_2 red_3 red_4 red_5 blue_1
## 1   2       317        500      1     6     6     6     0     0      7
## 2   1       133        500      1     3     4     8     8     0      5
## 3   3       270        501      1     4     8     4     7     8      7
## 4   1       500         13      0     5     8     3     8     6      4
## 5   2       452        500      1     7     1     4     7     5      4
## 6   3       234        501      1     7     6     1     6     8      6
##   blue_2 blue_3 blue_4 blue_5
## 1      3      6      6      8
## 2      6      8      6      6
## 3      6      6      8      6
## 4      6      8      3      0
## 5      6      1      6      3
## 6      7      8      3      2

The first column is the map where the match was played. The next two are the final scores for the red and blue team, followed by the winner (0 means the red team won, and 1 means blue won). The last ten columns are about the structure of the team in terms of profession or classes. The first five colums represent the composition of the red team and the other five, the blue team.

For those of you interested, this is the codebook of what the number means.

The maps


In the first section of this report, we took a look at the maps and the frequency each one of them had of being selected. The next table shows the frequency and percentage of usage of each map.

##                            Map Frequency Percentage
## Battle of Kyhlo              1        15      12.61
## Forest of Niflhel            2        53      44.54
## Legacy of the Foefire        3        33      27.73
## Temple of the Silent Storm   4        18      15.13

As seen by both the table and plot, the most selected map was Forest of Niflhel, with a percentage of 44.54% and the least selected, was Battle of Kyhlo with 12.61%.

Score and result of the matches


This part of the analysis is related to the scores the result of the matches. First, we will give an overview of the final scores and the outcome of the matches, followed by an in depth view at the scores of the victor teams and the defeated teams.

Overall view of the score and result

We will start this section by displaying a table with the frequency of wins for both teams.

##        Team Frequency
## 1  Red team        49
## 2 Blue team        70

The red team won 49 of the matches or 41.18%, while the blue team won 70 or 58.82% of the matches. The percentages of victories per map follows this same pattern. In the map Battle of Kyhlo, the red team won 46.67% of the matches and the blue team won 53.33%, making this the only map where the blue team obtained more victories than the red team. For the next map, Forest of Niflhel, the respective percentages were 39.62% and 60.38%, for Legacy of the Foefire 33.33% and for Temple of the Silent Storm, 55.56% and 44.44%. This is shown in the next table.

##                          Map Red team victories Blue team victories
## 1            Battle of Kyhlo                  7                   8
## 2          Forest of Niflhel                 21                  32
## 3      Legacy of the Foefire                 11                  22
## 4 Temple of the Silent Storm                 10                   8
##   Red team win % Blue team win %
## 1          46.67           53.33
## 2          39.62           60.38
## 3          33.33           66.67
## 4          55.56           44.44

Final score differences

Next, we will discuss the gap between the final scores of the matches.

##    Min. 1st Qu.  Median    Mean 3rd Qu.    Max. 
##     9.0    95.0   148.0   176.1   234.5   528.0

The previous table is a summary of the differences between final scores of a match. It shows that there was a match where one of the teams lost by 9 points while on the other hand, there was another match where the defeated team, lost by 528 points. The following five histograms shows the distribution of the final score differences. The first histogram is for the difference across all the matches and the following four, are per map.

Battle of Kyhlo

Forest of Niflhel